Mount and blade cities

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If you like to defend in siege battles, the Nords are a royal pain in the аss.

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My choice may not work for you, though, because I defend my cities on the field, not on the walls. when I start a faction without extensive preparation, I pick an edge Nord city. Personally, when I speedrun the game, i.e. Narra is far away from the Steppe bandits lair, and close enough to the center of the map, so it will have good income.īut if you are really concerned about surviving the first few weeks, you probably want a city on the edge of the map. Thus, your immediate opponent will be the Khergits, who are weak in siege battle, both on the offense and defense. Narra is a good choice, because only one faction has territorial claims on it. But you will often have to fight two-three factions at once for them. Yes, they have great value as capitals, and yes, they draw immense caravan tariffs. Unless you are feeling tough enough to take on everyone, the central cities, such as Dhirim, Uxkhal, Halmar, etc. Thus, your main concerns should be about defensiblity. When you start your kingdom, you should have enough cash on hand so that you do not worry about economy in the short term.